In 2014, Former IGN Senior Editor Colin Moriarty included Spec Ops: The Line in his list of Top 25 Favourite Games of All Time. [6] Supply caches can be found in different parts of the game, allowing the player to refill their ammo and grenades. Le jeu est inspiré de la nouvelle Au cœur des ténèbres de Joseph Conrad, nouvelle ayant entre autres inspiré le film Apocalypse Now de Francis Ford Coppola. Finding it heavily guarded by the 33rd, the team employs white phosphorus to obliterate their opposition and advance further into the city. [35] Davis thought the game was announced too early, causing excitement for it to die down too far from the release date. [37] It was later revealed that Rockstar Vancouver would have developed the canceled project,[38] with Queens of the Stone Age frontman Josh Homme working on the soundtrack for the game. Spec Ops The Line Game be a third-person shooter, which increases heart rate and fights closely with a team mechanic. Some critics believed that the gameplay was enjoyable, serviceable and acceptable by modern standards,[9] but most others agreed that some of the gameplay mechanics, such as the cover system, lacked polish and were flawed. The consequences of some of these choices were deliberately made unclear in an attempt to make them more realistic, encouraging players to explore the other potential options not directly presented by the game. [77][87], The graphics and art design of the game was praised. [60] Davis later claimed that his comments were not directed at Darkside Game Studios, and that he is satisfied with their final product after a long and troubled development cycle. Spec Ops: The Line peut aussi se présenter sous différents noms, tels que : "Spec Ops The Line". Un an après sa sortie, le shooter de Yager aurait uniquement été écoulé à 770 000 exemplaires, insuffisant pour un titre qui aura occupé un studio à temps plein pendant près de 4 ans. [43] However, a cooperative mode was still added to the game in August 2012 as free downloadable content; it does not follow the storyline of the campaign. [49] To achieve this, the team simplified their original story setting of having Konrad as a "megalomaniac with messianic delusions" to a setting that is more similar to Heart of Darkness. [66], No news about the game was made available for 18 months after it was initially announced. The two found that the chaotic forces behind sandstorms would help them to convey the message of how fragile humans are, as well as the harshness of war. [26] Delta subsequently meet CIA agent Jeff Riggs, who is leading a raid on the city's last water supply. Walker shooting himself or allowing 'Konrad' to shoot him will immediately end the story, with Walker's and Konrad's corpses shown together on the penthouse deck and Konrad's original broadcast playing as the camera pans over to a burning Dubai. Players are tasked to eliminate the opposing team's target in order to win the match. 24. [5] Sand sometimes opens up new paths to allow players to progress. Walker and Adams can either scare the crowd away or kill them in retribution. Es sind Momente wie diese, die Spec Ops: The Line auszeichnen und von anderen Shootern abheben. [9], As a third-person shooter with an emphasis on squad-based tactics, players can issue commands to Sergeant Lugo and Lieutenant Adams, who accompany the player for most of the game. [56], The game featured advanced artificial intelligence due to the inclusion of the game's squad command system. The United States Army does not condone the killing of unarmed combatants. [20] The game modes featured in the multiplayer include:[1], A two player cooperative mode was added to the game after its launch with four missions to choose from. Allgemeine Infos: Platin ist komplett offline machbar. Spec Ops Wiki. Die eintönige Spielabfolge und Frustmomente manchmal … Walker can either concede to the patrol or open fire on them. Vous pouvez partager vos connaissances en l’améliorant (comment ?) [35] The transformation of the squad's mentality serves as an important plot device during the game and has a significant narrative context. Edit SpecOpsTheLine.lua with a text editor. Le jeu est disponible sur Windows, Xbox 360 et PlayStation 3. Included with the game is an online multiplayermode, developed separately by Darkside Game … [25], Finding Konrad's executed command team, Walker uses a small radio to communicate with who he believes to be Konrad himself, who challenges the morality of his actions throughout the story. Spec Ops: The Line was released on June 26, 2012 for Microsoft Windows, PlayStation 3 and Xbox 360. L'histoire se veut une critique acerbe de la guerre, et une plongée dans la folie ordinaire. [108] Team members expressed a desire to move on and develop a game that has a much lighter tone.[97]. [9][73][76] Some critics criticized the game's low replay value,[76][86] unbalanced difficulty level, and sudden difficulty spike. Spec Ops: The Line. The game suffered from multiple delays, and the development team used this time to refine the story and increase the gameplay's pace. Open the folder where Flawless Widescreen is installed. RED_REBEL44 for the banners and headers. He and his squad are tasked with searching for any survivors left in Dubai, after receiving a message from Colonel John Konrad detailing his failed attempt at evacuating the city. [46][48], —Cory Davis, the game's lead designer, on the narrative's themes[43], Williams believed that most games on the market failed to create a correct representation of the war experience, or express the psychological changes that some combatants experience after participating in a war. Walker then returns to the Dubai Seaside as the camera pans to a ruined Dubai. [43] The relationship between Walker and his squad mates was inspired by HBO's Generation Kill, and the post-war traumatic experience suffered by Walker was inspired by Jacob's Ladder. Le titre propose un mode solo ainsi qu'un mode multijoueurs. [35] According to Williams, the choice system was originally designed to be similar to Fable II, where after a player makes a decision, they cannot reload the game and choose differently unless they start a new game. [54] In addition, the team added several scripted sequences regarding sand to keep the game dynamic. This page was last edited on 7 May 2021, at 11:31. It was felt that by reflecting his emotions to players, they would share them. Spec Ops: The Line. Spec Ops: The Line unfolds within the destroyed opulence of Dubai. La particularité de ce jeu est que le joueur se retrouve plongé dans les horreurs que peuvent induire une guerre. [47] Another goal was to use the scenarios presented to cause players to raise questions about their thoughts of killing people in a video game as a form of entertainment. Six months prior to the game's events, the worst series of sandstorms in recorded history began across Dubai. [40] Timo Ullman, managing director of Yager stated that the game failed to compete with other shooters, and that market for games like Spec Ops: The Line is too small. [74][76] Many criticized the game's poor textures and the poor rendering of cutscenes. This was later removed due to the game's structure as a shooter, as the team feared that it might make the game unwinnable and cause players to feel frustrated. The game's soundtrack is a mix of licensed music and original music composed by Elia Cmíral. [72][74] Mitch Dyer of IGN thought that the game's narrative made violence "meaningful", and that the story was unexpectedly good and personal. Spec Ops: The Line was a commercial failure and did not garner the attention that distributor Take-Two Interactive had hoped for, but it was awarded and nominated for several end-of-the-year accolades, particularly for its story, and has garnered a cult following in the years after its release. Spec Ops: The Line, a military squad-based "tactical" shooter developed by Yager and released in 2012, was a surprise, to say the least. Full list of all 50 Spec Ops: The Line achievements worth 1,000 gamerscore. [55] Elia Cmíral was hired to compose the music for the game, and the soundtrack was described as "unearthly" and "rock-orientated". Spec Ops: The Line takes place beneath a sea of sand, deep within the Arabian Desert. [19] Environmental hazards, including sandstorms, may also occur during a multiplayer match. Spec Ops: The Line est un jeu vidéo de tir en vue à la troisième personne sorti le 29 juin 2012 en Europe[2].
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